Hello For this guide you will need an editor for cdb. files and good knowledge about editing! Unfortunately this guide will be hard for the novice, as it contains some high level stuff Editors: PCM Fast Editor : http://pcm-fast-editor.software.informer.com/2.1/ Lachi's Excel Editor : http://pcmdaily.com/infusions/pro_download_panel/download.php?did=867 Lachi's Editor : http://pcmdaily.com/forum/viewthread.php?thread_id=35616
Adding 2014 Equipment
Indeed it's very much possible to add equipment to PCM 14, but it's reallly complex and this is why I will telll you how All equipment in a database is shown in sta_brand and by this it's possible to add all the equipment you like to get added! But you'll need several ID's connected around the entire database for it to work and let's see how it's done 1. Open sta_brand and here's how every column works : IDbrand the ID must not be shared by another in this table gene_sz_name Name of the Equipment fkIDbrandtype There is Wheels, Frames , Gear, Helmets and Glasses fkIDbrand_link This option is used when you want to connect a frame to a wheel, just give the ID of the wheel/frame in sta_brand value_f_pts leave at 0 fkIDcountry_main Country of the original company behind the equipment, find the ID in sta_country fkIDcountry_secondary If there is a second nationality for the equipment designer Cyclist Type Makes the equipment only available to a specific rider type, leave blank The last 3 column's need 0 to be added. 2. You've now added the equipment, now it's time to link it from the folders For this you need to open sta_equipment_template and sta_equipment_model and the template table is used for the stats and which type the equipment is for. 3. Now let's go into sta_equipment_model : IDequipment_model ID for the model, which can't have the same ID as any other in the table fkIDequipment_marque the ID of the equipment in sta_brand fkIDequipment_template the ID of the template for the equipment found in sta_equipment_template and here you have to select the template, which gives the equipment the right info in the game You can find out what the equipment is for / it's type and f.e under CONSTANT there is a template called mountain, so therefore the equipment will be fitting for the mountains, NOTE : you can't edit this table gene_sz_name name of the series in the brand f.e gene_sz_asset the base abbreviation for the equipment, the link to the 3D/Cyclist/Equipments files gene_IDphoto 0 value_i_version 1 value_i_default 23 value_i_lastyear_up 2010 sta_equipment_template
(By ID) 1 = Hilly Frame 2 = Mountain Frame 3 = Sprinting/Flat Frame 4 = Cobble Frame 5 = Time Trial Flat Frame 6 = Hilly/Mountain Time Trial Frame 51 = Wheel Type 1 52 = Wheel Type 2 53 = Wheel Type 3 54 = Wheel Type 4 55 = Time Trial Wheel Disc 56 = Wheel Type 5 57 = Cobble Wheels 102 = Helmet 103 = Glasses 112 = Time Trial Helmet
Now the equipment show work, but it's best that you can compare to the other equipment already there and see how f.e the abbreviations are working If you want help to edit some of your own equipment into the game and can't understand this guide properly, are you welcome to pm me or ask me here